Monthly Archives: October 2017

Ghost Recon Wildlands: Patch 8.2

UPDATE 8.02 AM UTC: The maintenance has now started. We will keep you updated.
UPDATE 23.10.17 7.34 AM UTC: The maintenance will start in 30min. We will let you know once it begins.

Greeting Ghosts,

We have the pleasure to announce that we will be able to apply the patch to fix the Thermal vision next Monday, as well as bringing some other updates for both the Campaign Mode and Ghost War. Please note that this patch has been developed to fix as quickly as possible the Thermal Vision perk. Two patches with more fixes and improvements will be published in November. While the first one will be lighter in content, the second one will bring additional content to Ghost War, such as a new class, new maps, and a new game mode…stay tuned.

Join our Ghost Recon: Wildlands Network


We have always been a close knit group of players involved in checking out the new games, and helping each other decide what was best for us.

Ghost Recon: Wildlands seems to be that game. . . . . . . While the single player was an amazing story and gameplay adventure, I personally felt it was a little rushed.  It took me 29 hours to beat the entire game on EXTREME and even with the other expansion, set on extreme, i would literally only give it another 5 hours per expansion.

Don’t get me wrong, it is probably, the most well written, and well executed 3rd person shooter game ever made (Yes, i compare it to Mass Effect or Sta Wars (Battlefront, or The Force Unleashed) in regards to how well the game story blended into the actual gameplay and mechanics.  It is LITERALLY the best 3rd (or 1st person) game ever created story wise, and the seamless integration of having friends online joining your game, and helping seamlessly made an entire world of difference.  Having a friend hop on, randomly, and join your SINGLE PLAYER story (while he worked on his) was un-heard of, and a great aspect to what made this game so different.

I tried to convince others into playing this game.  Comparing it to the Rainbow Six series games, Splinter Cell, Assassins Creed. . . . and to no avail, I think we simply recruited the 2 people that have always been apart of it (-g2.Bourne, and -g2.DeCiph3red).  While players are getting involved as of recently, now that Ghost Recon Wildlands has a PvP (Player vs. Player) mode, it seems they are all coming out of the woodwork.

Having a friend that plays it, or a buddy that has you on his friends list makes this game totally different.  I love my campaign as much as the next guy, but having someone join (or even scheduling a night where we do single player missions) makes it an entirely different level of a game.

Having the ability to join a 4v4 match against other “GHOSTS” and trying to use our tools (as limited as they may be) to beat them in a 4v4 just makes an entirely different world.

It launched on October 10th, and considering its 6 days old only opens up my mind to what it can become.

If your interested in joining our open Task Force, you can apply here:

The websites, forums and TeamSpeak 3 have always been the same and can be founded here:

Ghost Recon Wildlands: Ghost War Release Info

Ghost War is an incoming free Player Vs Player (PvP) update to Ghost Recon Wildlands. In Ghost War, two groups of players will take part in a four-versus-four team deathmatch experience that builds on the tactical squad play from the main game where strategy is equally important to skill. Teams will choose from a roster of varied classes across three categories, Assault, Marksman and Support that fill specific roles on the battlefield as they navigate large-scale, open maps and take down their enemies.